IT
Sep 28, 2021
Gender Integration Dynamics Room

Gender Integration Dynamics Room     Escape room developed by Archivio della Memoria. Italy Learning Objectives: – Learn some key elements of the internet communication process and social network mechanism. – Digital Story Telling methodology – Specific skills on behavioral dynamics, gender identity, intolerance and racism, the environment and politics Teacher Guide  ENG  ITA Student[…]

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Sep 28, 2021
Sensor Escape

Sensor Escape     Escape room developed by the Limerick Institute of Technology Information Technology Department Ireland Learning Objectives: – Explain the concept of the internet of things. – Identify key aspects of connected devices/technologies. – Work collaboratively to define creative solutions for embedded devices. – Create code to solve basic IoT problems Teacher Guide[…]

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Sep 28, 2021
Escape to Digital Citizen

Escape to Digital Citizen     Escape room developed by the Limerick Institute of Technology Information Technology Department Ireland Learning Objectives: – Identify the 9 elements of digital citizenship. – Work collaboratively to discover aspects of digital communication and literacy. – Explain key concepts in the digital citizenship domain. Teacher Guide ENG  IT (For 12+ year[…]

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Sep 28, 2021
Escape CS

Escape CS     Escape room developed by the Limerick Institute of Technology Information Technology Department Ireland Learning Objectives: – Improve problem-solving skills. – Exposure to the varied styles of programming over the years. – Working under time pressure. GAME ENG Teacher Guide ENG  IT (For 16+ year olds)

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Sep 28, 2021
Be the change – Sii il cambiamento

Be the change – Sii il cambiamento Escape room developed by Chiara Sanguin (Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI) Switzerland Learning objectives: – Exercise concepts such as mathematical expressions with natural numbers, decimals, exponents. – Discover the concept of coordinate on a map, discover cryptography, develop soft skills such as[…]

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Sep 28, 2021
Hack the Internet

Hack the Internet              Escape room developed by the Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI. Switzerland Learning Objectives: – Learn some key elements of the internet – Develop the idea that the Internet is a physical infrastructure Teacher Guide  ENG  IT  FR  DE   SPA Teacher Kit  ENG  IT  FR  DE  SPA[…]

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Sep 28, 2021
Youtuber vs Youtuber

Youtuber vs Youtuber     Escape room developed by Archivio della Memoria. Italy Learning Objectives: – Learn some key elements of the internet communication process, in particular youtube and TikTok potentials, social network mechanism, fake news dynamics. – Acquisition of specific skills on geometry and maths. Teacher Guide  ENG ITA Teacher Kit  ENG  ITA (for[…]

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Sep 28, 2021
Share or Die

Share or Die     Escape room developed by Archivio della Memoria. Italy Learning Objectives: – Learn some key elements of the internet communication process, in particular youtube potentials, social network mechanism, fake news dynamics. – Digital Story Telling methodology – Circular Economy Teacher Guide  ENG  ITA Teacher Kit  ENG  ITA (for 11-18 year olders)

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Sep 28, 2021
The Web & the Law

The Web & the Law Escape room developed by the Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI. Switzerland Learning Objectives: – Get to know softwares and apps have terms and conditions of use – Learn how to read them, identify key elements – Be wary of potential risks with respect to[…]

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Sep 20, 2021
Green Fuel

Green Fuel Escape room developed by the Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI. Switzerland Learning Objectives: – Learn the differences between a real and a fake news through critical thinking and sources checking – Apply critical thinking on pictures from the web, that nowadays could be easily manipulated Teacher Guide[…]

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