Posts Tagged: 11 years old
Sep 28, 2021
Escape Words

Escape Words Escape room developed by the Limerick Institute of Technology Information Technology Department Ireland Learning Objectives: – Improve problem-solving skills. – Social skills – Working under time pressure. – Literacy Fluency Teacher Guide ENG (For 7+ year olds)

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Sep 28, 2021
Be the change – Sii il cambiamento

Be the change – Sii il cambiamento Escape room developed by Chiara Sanguin (Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI) Switzerland Learning objectives: – Exercise concepts such as mathematical expressions with natural numbers, decimals, exponents. – Discover the concept of coordinate on a map, discover cryptography, develop soft skills such as[…]

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Sep 28, 2021
Hack the Internet

Hack the Internet              Escape room developed by the Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI. Switzerland Learning Objectives: – Learn some key elements of the internet – Develop the idea that the Internet is a physical infrastructure Teacher Guide  ENG  IT  FR  DE   SPA Teacher Kit  ENG  IT  FR  DE  SPA[…]

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Sep 28, 2021
Share or Die

Share or Die     Escape room developed by Archivio della Memoria. Italy Learning Objectives: – Learn some key elements of the internet communication process, in particular youtube potentials, social network mechanism, fake news dynamics. – Digital Story Telling methodology – Circular Economy Teacher Guide  ENG  ITA Teacher Kit  ENG  ITA (for 11-18 year olders)

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Sep 20, 2021
Green Fuel

Green Fuel Escape room developed by the Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI. Switzerland Learning Objectives: – Learn the differences between a real and a fake news through critical thinking and sources checking – Apply critical thinking on pictures from the web, that nowadays could be easily manipulated Teacher Guide[…]

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Sep 20, 2021
Thymio

Thymio     Escape room developed by the Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI. Switzerland Learning Objectives: – Be able to interpret the Thymio predefined behaviour through reverse engineering – Be able to re-program the behaviour in order to achieve the objective of the escape Teacher Guide  ENG  IT Teacher[…]

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