Vacation Camp with Obstacles Escape room developed by University Koblenz-Landau Department of Social Sciences, Economics Unit Germany Learning Objectives: − understand the different functions of money (medium of payment and exchange, vehicle for storing wealth, unit of account) − solve problems in relation to these functions Teacher Guide DE Teacher Kit DE Student Pack DE[…]
Read MoreSensor Escape Escape room developed by the Limerick Institute of Technology Information Technology Department Ireland Learning Objectives: – Explain the concept of the internet of things. – Identify key aspects of connected devices/technologies. – Work collaboratively to define creative solutions for embedded devices. – Create code to solve basic IoT problems Teacher Guide[…]
Read MoreEscape to Digital Citizen Escape room developed by the Limerick Institute of Technology Information Technology Department Ireland Learning Objectives: – Identify the 9 elements of digital citizenship. – Work collaboratively to discover aspects of digital communication and literacy. – Explain key concepts in the digital citizenship domain. Teacher Guide ENG IT (For 12+ year[…]
Read MoreEscape Words Escape room developed by the Limerick Institute of Technology Information Technology Department Ireland Learning Objectives: – Improve problem-solving skills. – Social skills – Working under time pressure. – Literacy Fluency Teacher Guide ENG (For 7+ year olds)
Read MoreBe the change – Sii il cambiamento Escape room developed by Chiara Sanguin (Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI) Switzerland Learning objectives: – Exercise concepts such as mathematical expressions with natural numbers, decimals, exponents. – Discover the concept of coordinate on a map, discover cryptography, develop soft skills such as[…]
Read MoreHack the Internet Escape room developed by the Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI. Switzerland Learning Objectives: – Learn some key elements of the internet – Develop the idea that the Internet is a physical infrastructure Teacher Kit ENG IT FR DE SPA (for 10-13 year olders)
Read MoreGender & LGTBIQ+ Escape room developed by the UOC Research Group GAME, Faculty of Information and Communication Sciences in collaboration with The Gender and ICT research group tackles the effects of Internet and ICT on different aspects of human activity from an interdisciplinary approach. Spain Learning Objectives: – Construction of gender identity and digital skills in the digital society –[…]
Read MoreShare or Die Escape room developed by Archivio della Memoria. Italy Learning Objectives: – Learn some key elements of the internet communication process, in particular youtube potentials, social network mechanism, fake news dynamics. – Digital Story Telling methodology – Circular Economy Teacher Guide ENG ITA Teacher Kit ENG ITA (for 11-18 year olders)
Read MoreThe Web & the Law Escape room developed by the Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI. Switzerland Learning Objectives: – Get to know softwares and apps have terms and conditions of use – Learn how to read them, identify key elements – Be wary of potential risks with respect to[…]
Read MoreNo more walls Escape room developed by the UOC Research Group GAME, Faculty of Information and Communication Sciences in collaboration with The Centre d’Estudis per la Pau J.M. Delàs. The mission of Centre Delàs is to strengthen the culture of peace and the construction of a disarmed society Spain Learning Objectives: – Raise awareness about migration processes[…]
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